kieranas
MiniScript is a powerful yet lightweight scripting language, and beyond automating small tasks, it has been used in some truly creative ways. Some developers have embedded it in game engines for modding support, used it for procedural content generation, or even created lightweight AI scripting for NPC behaviors. Others have integrated MiniScript into web applications or interactive simulations, leveraging its simplicity for scripting logic dynamically. As a Java developer, you might find it interesting that MiniScript can be embedded in Java applications via JNI (Java Native Interface) or by using a MiniScript interpreter written in Java. This could allow for dynamic scripting within Java-based applications, enabling users to customize workflows, automate tasks, or even modify game logic on the fly. If you’re looking for resources, exploring the MiniScript GitHub repository, community forums, or even experimenting with embedding it in a Java-based application could be a great start. If you’re interested in specific project ideas, consider using MiniScript to create a lightweight rule-based system in a Java application or even as a scripting extension for a Java game engine. Would love to hear more about what you're working on!