Ah cool! Yep gotta match the architecture of the .exe. I'm sure our cl
command could be modified to build an x64 binary, but let's save that for another day (and thread).
So, yeah, start with the README, which will lead you to topics marked Soda on the wiki. I haven't been entirely good about keeping that up, but there should be some good info there.
Then dig into the tests
directory under soda. You should be able to run those, just by supplying them as arguments to the soda
command. Do this from the soda directory (the one containing "images" and "sounds" subfolders), so the command would be something like soda.exe tests\balls.ms
Once you have successfully run those, then just open up the code and see what it does! From that, and your experience with Mini Micro, you'll be creating your own games and demos in no time. Please be sure to share what you make and learn!