Okay, I know I'm a day late but in my defense, it is very hot right now. Anyways, let's get started on what changes we implemented last week.
The ship is now full of systems
After implementing energy the ship got a lot of systems where that energy can be routed to. Also, we added some icons. With the exception of the medbay the systems don't do anything yet but they can detect if a crewmember is using it.
Refactoring and menu work
The Cantina tab now is named Cantina tab. Okay that's not a great change, we also reworked the UI so that it actually supports multiple tabs as the last implementation caused some bugs where UI Elements where drawn over but never deactivated which caused issues. So mainly cleanup was done.
Current goal is to finish up the cantina and fill it up with interesting questgivers.
As always, please check out our code at: https://github.com/shellrider-games/Starfarer
See you all next week