Last week we made a lot of progress and the bar we developed was put to great use. Maybe it's best to just show you a screenshot and go through all the additions.
Hull and Fuel
At the top of the screenshot, we can see two bars. One for the ships' hull, one for fuel. We use them to display the current status of our ship. In order to repair or refuel we also added two buttons to stations that allow the player to do that.
Health for the crew
We also implemented a health value for crewmembers and added a way to display that on the left of the screen.
Our poor Arthur for example right now is stuck on half health but we also included a remedy for that.
Ship systems
We added systems to our spaceship to have crew interact with more than just crates and our first system is a medbay to heal up poor Arthur. Simply send him to the medbay (Currently indicated with a red cross) and let him heal.
Next steps
Now it is time to add some more thing to manage to the ship and our current thought is, energy that can be distributed to different systems. Also we are slowly increasing the numbers of encounters we have.
Check out our progress and source code at: https://github.com/shellrider-games/Starfarer
And please join the discussion in the forums or on Discord.
I'm looking forward to tell you about our progress next week.